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5.1.0
common
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korge
/
korlibs.korge.input
/
GamePadEvents
/
stick
stick
fun
stick
(
callback
:
suspend
(
playerId
:
Int
,
stick
:
GameStick
,
x
:
Double
,
y
:
Double
)
->
Unit
)
val
stick
:
Signal
<
GamePadStickEvent
>