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5.1.0
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korge
/
korlibs.graphics.shader
/
UniformBlocksBuffersRef
/
fastForEachBlock
fast
For
Each
Block
inline
fun
fastForEachBlock
(
callback
:
(
index
:
Int
,
block
:
UniformBlockBuffer
<
*
>
,
buffer
:
AGBuffer
?
,
valueIndex
:
Int
)
->
Unit
)