TileMap

constructor(map: IntArray2, tileset: TileSet, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize)
constructor(map: Bitmap32, tileset: TileSet, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize)
constructor(stackedIntMap: IStackedIntArray2 = StackedIntArray2(1, 1, 0), tileset: TileSet = TileSet.EMPTY, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize)