TileMap

constructor(map: IntArray2, tileset: TileSet, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize)
constructor(map: Bitmap32, tileset: TileSet, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize)
constructor(    stackedIntMap: IStackedIntArray2 = StackedIntArray2(1, 1, 0),     tileset: TileSet = TileSet.EMPTY,     smoothing: Boolean = true,     tileSize: SizeInt = tileset.tileSize)