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5.1.0
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korge
/
korlibs.graphics.shader
/
Uniform
/
Uniform
Uniform
constructor
(
name
:
String
,
type
:
VarType
,
arrayCount
:
Int
,
precision
:
Precision
=
Precision.DEFAULT
,
offset
:
Int
?
=
null
,
typedUniform
:
TypedUniform
<
*
>
)