ImageFrameLayer
constructor(layer: ImageLayer, slice: BmpSlice, targetX: Int = 0, targetY: Int = 0, main: Boolean = true, includeInAtlas: Boolean = true, tilemap: TileMapData? = null)
Parameters
layer
Stores the index and the name of the layer.
slice
This is the actual bitmap image.
targetX
X offset in pixel from the top left corner of the overall image.
targetY
Y offset in pixel from the top left corner of the overall image. Offsets are used to crop empty space around the sprite images.
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