ImageFrameLayer

constructor(    layer: ImageLayer,     slice: BmpSlice,     targetX: Int = 0,     targetY: Int = 0,     main: Boolean = true,     includeInAtlas: Boolean = true,     tilemap: TileMapData? = null)

Parameters

layer

Stores the index and the name of the layer.

slice

This is the actual bitmap image.

targetX

X offset in pixel from the top left corner of the overall image.

targetY

Y offset in pixel from the top left corner of the overall image. Offsets are used to crop empty space around the sprite images.

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