AGStats

constructor(    texturesCount: Int = 0,     texturesMemory: ByteUnits = ByteUnits.fromBytes(0),     buffersCount: Int = 0,     buffersMemory: ByteUnits = ByteUnits.fromBytes(0),     frameBuffersCount: Int = 0,     frameBuffersMemory: ByteUnits = ByteUnits.fromBytes(0),     texturesCreated: Int = 0,     texturesDeleted: Int = 0,     programCount: Int = 0)