AGStats
constructor(texturesCount: Int = 0, texturesMemory: ByteUnits = ByteUnits.fromBytes(0), buffersCount: Int = 0, buffersMemory: ByteUnits = ByteUnits.fromBytes(0), frameBuffersCount: Int = 0, frameBuffersMemory: ByteUnits = ByteUnits.fromBytes(0), texturesCreated: Int = 0, texturesDeleted: Int = 0, programCount: Int = 0)