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5.1.0
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korge
/
korlibs.render
/
GameWindow
/
getCoroutineDispatcherWithCurrentContext
get
Coroutine
Dispatcher
With
Current
Context
fun
getCoroutineDispatcherWithCurrentContext
(
coroutineContext
:
CoroutineContext
)
:
CoroutineContext
suspend
fun
getCoroutineDispatcherWithCurrentContext
(
)
:
CoroutineContext