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5.1.0
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korge
/
korlibs.render
/
GameWindowCoroutineDispatcher
/
scheduleResumeAfterDelay
schedule
Resume
After
Delay
open
override
fun
scheduleResumeAfterDelay
(
timeMillis
:
Long
,
continuation
:
CancellableContinuation
<
Unit
>
)
fun
scheduleResumeAfterDelay
(
time
:
TimeSpan
,
continuation
:
CancellableContinuation
<
Unit
>
)