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korge
/
korlibs.render
/
GameWindowCoroutineDispatcher
/
informTooManyCallbacksToHandleInThisFrame
inform
Too
Many
Callbacks
To
Handle
In
This
Frame
fun
informTooManyCallbacksToHandleInThisFrame
(
elapsedTime
:
TimeSpan
,
availableTime
:
TimeSpan
,
processedTimedTasks
:
Int
,
processedTasks
:
Int
)