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5.1.0
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korge
/
korlibs.render.platform
/
DirectGL
/
glGetAttachedShaders
gl
Get
Attached
Shaders
jvm
open
external override
fun
glGetAttachedShaders
(
program
:
GLuint
,
maxCount
:
GLsizei
,
count
:
IntPtr
,
shaders
:
IntPtr
)