temporalTextureUnit
inline fun <T> temporalTextureUnit(sampler: Sampler, tex: AGTexture?, info: AGTextureUnitInfo = AGTextureUnitInfo.DEFAULT, block: () -> T): T
inline fun <T> temporalTextureUnit(sampler1: Sampler, tex1: AGTexture?, sampler2: Sampler, tex2: AGTexture?, info: AGTextureUnitInfo = AGTextureUnitInfo.DEFAULT, block: () -> T): T