temporalTextureUnit

inline fun <T> temporalTextureUnit(sampler: Sampler, tex: AGTexture?, info: AGTextureUnitInfo = AGTextureUnitInfo.DEFAULT, block: () -> T): T
inline fun <T> temporalTextureUnit(    sampler1: Sampler,     tex1: AGTexture?,     sampler2: Sampler,     tex2: AGTexture?,     info: AGTextureUnitInfo = AGTextureUnitInfo.DEFAULT,     block: () -> T): T