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5.1.0
darwin
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korge
/
korlibs.kgl
/
KmlGlNative
/
getAttachedShaders
get
Attached
Shaders
darwin
open
override
fun
getAttachedShaders
(
program
:
Int
,
maxCount
:
Int
,
count
:
Buffer
,
shaders
:
Buffer
)