invoke
operator fun invoke(srcRGB: AGBlendFactor, dstRGB: AGBlendFactor, srcA: AGBlendFactor = srcRGB, dstA: AGBlendFactor = dstRGB, eqRGB: AGBlendEquation = AGBlendEquation.ADD, eqA: AGBlendEquation = eqRGB): AGBlending
operator fun invoke(src: AGBlendFactor, dst: AGBlendFactor, eq: AGBlendEquation = AGBlendEquation.ADD): AGBlending