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5.1.0
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korge
/
korlibs.graphics.shader
/
UniformsRef
/
set
set
operator
fun
set
(
uniform
:
TypedUniform
<
Int
>
,
value
:
Int
)
operator
fun
set
(
uniform
:
TypedUniform
<
Float
>
,
value
:
Boolean
)
operator
fun
set
(
uniform
:
TypedUniform
<
Float
>
,
value
:
Double
)
operator
fun
set
(
uniform
:
TypedUniform
<
Float
>
,
value
:
Ratio
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector2F
>
,
value
:
Vector2F
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector2F
>
,
value
:
Point
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector2F
>
,
value
:
Size
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
value
:
RGBA
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
value
:
RGBAPremultiplied
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
value
:
ColorAdd
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
value
:
Vector4F
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
value
:
RectCorners
)
operator
fun
set
(
uniform
:
TypedUniform
<
Matrix4
>
,
value
:
Matrix4
)
operator
fun
set
(
uniform
:
TypedUniform
<
Array
<
Vector4F
>
>
,
value
:
Array
<
Vector4F
>
)
operator
fun
set
(
uniform
:
TypedUniform
<
Array
<
Matrix4
>
>
,
value
:
Array
<
Matrix4
>
)
fun
set
(
uniform
:
TypedUniform
<
Matrix4
>
,
value
:
Matrix4
,
indices
:
IntArray
,
max
:
Int
=
indices.size
)
fun
set
(
uniform
:
TypedUniform
<
Matrix4
>
,
value
:
FloatArray
,
indices
:
IntArray
)
operator
fun
set
(
uniform
:
TypedUniform
<
Float
>
,
value
:
Float
)
operator
fun
set
(
uniform
:
TypedUniform
<
Vector2F
>
,
x
:
Float
,
y
:
Float
)
fun
set
(
uniform
:
TypedUniform
<
Vector4F
>
,
x
:
Float
,
y
:
Float
,
z
:
Float
,
w
:
Float
)