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5.1.0
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korge
/
korlibs.render.platform
/
INativeGL
/
glShaderSource
gl
Shader
Source
jvm
abstract
fun
glShaderSource
(
shader
:
GLuint
,
count
:
GLsizei
,
string
:
Array
<
String
>
,
length
:
IntArray
?
)