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5.1.0
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korge
/
korlibs.graphics.shader
/
Program
/
Builder
/
IF_ELSE_BINARY_LOOKUP
IF_ELSE_BINARY_LOOKUP
fun
IF_ELSE_BINARY_LOOKUP
(
ref
:
Operand
,
min
:
Int
,
max
:
Int
,
block
:
Program.Builder
.
(
Int
)
->
Unit
)