setTo

fun setTo(x: Float, y: Float, z: Float, w: Float): MVector4
fun setTo(x: Double, y: Double, z: Double, w: Double): MVector4
fun setTo(x: Int, y: Int, z: Int, w: Int): MVector4
fun setTo(x: Float, y: Float, z: Float): MVector4
fun setTo(x: Double, y: Double, z: Double): MVector4
fun setTo(x: Int, y: Int, z: Int): MVector4