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5.1.0
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korge-foundation
/
korlibs.math.geom
/
MMatrix4
/
transform
transform
fun
transform
(
x
:
Float
,
y
:
Float
,
z
:
Float
,
w
:
Float
=
1.0f
,
out
:
MVector4
=
MVector4(0, 0, 0, 0)
)
:
MVector4
[THIS MATRIX] * VECTOR
fun
transform
(
x
:
Float
,
y
:
Float
,
z
:
Float
,
out
:
MVector3
=
MVector3(0, 0, 0)
)
:
MVector3
fun
transform
(
v
:
MVector4
,
out
:
MVector4
=
MVector4()
)
:
MVector4
fun
transform
(
v
:
MVector3
,
out
:
MVector3
=
MVector3()
)
:
MVector3