setToOrtho

fun setToOrtho(left: Float, right: Float, bottom: Float, top: Float, near: Float = 0.0f, far: Float = 1.0f): MMatrix4
fun setToOrtho(rect: MRectangle, near: Double = 0.0, far: Double = 1.0): MMatrix4
fun setToOrtho(rect: MRectangle, near: Float = 0.0f, far: Float = 1.0f): MMatrix4
fun setToOrtho(rect: MRectangle, near: Int = 0, far: Int = 1): MMatrix4
fun setToOrtho(left: Double, right: Double, bottom: Double, top: Double, near: Double, far: Double): MMatrix4
fun setToOrtho(left: Int, right: Int, bottom: Int, top: Int, near: Int, far: Int): MMatrix4