invoke

inline operator fun invoke(a: Float, b: Float = 0.0f, c: Float = 0.0f, d: Float = 1.0f, tx: Float = 0.0f, ty: Float = 0.0f): MMatrix
inline operator fun invoke(a: Int, b: Int = 0, c: Int = 0, d: Int = 1, tx: Int = 0, ty: Int = 0): MMatrix
operator fun invoke(m: MMatrix, out: MMatrix = MMatrix()): MMatrix