getIntersectXY
inline fun getIntersectXY(Ax: Int, Ay: Int, Bx: Int, By: Int, Cx: Int, Cy: Int, Dx: Int, Dy: Int, out: (x: Int, y: Int) -> Unit): Boolean
inline fun getIntersectXY(a: MSegmentInt, b: MSegmentInt, crossinline out: (x: Int, y: Int) -> Unit): Boolean