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korge-root
5.1.0
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korge
/
korlibs.korge.view
/
Mesh
/
Mesh
Mesh
constructor
(
texture
:
BmpSlice
?
=
null
,
vertices
:
Float32Buffer
=
Float32Buffer(0)
,
uvs
:
Float32Buffer
=
Float32Buffer(0)
,
indices
:
Uint16Buffer
=
Uint16Buffer(0)
,
drawMode
:
Mesh.DrawModes
=
DrawModes.Triangles
)