Package com.dragonbones.armature

Types

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class Armature(pool: SingleObjectPool<Armature>) : BaseObject, IAnimatable
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open class Bone(pool: SingleObjectPool<out Bone>) : TransformObject
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abstract class Constraint(pool: SingleObjectPool<out Constraint>) : BaseObject
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class DisplayFrame(pool: SingleObjectPool<DisplayFrame>) : BaseObject
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interface IArmatureProxy : IEventDispatcher
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class IKConstraint(pool: SingleObjectPool<IKConstraint>) : Constraint
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class PathConstraint(pool: SingleObjectPool<PathConstraint>) : Constraint
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abstract class Slot(pool: SingleObjectPool<out Slot>) : TransformObject
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class Surface(pool: SingleObjectPool<out Surface>) : Bone
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abstract class TransformObject(pool: SingleObjectPool<out TransformObject>) : BaseObject